Crowdsourcing is a process that involves the participation of a lot of people, so it is important to be clear about the possible ethical implications of its use. In this post I discuss which aspects of crowdsourcing must be taken into account in order to assess these possible consequences.
Tag: multitud
Collecting product prices in Africa using crowdsourcing (I)
The workshop about price collection in Africa was very interesting, but we would have needed at least one more day for reaching more conclusions. In this post (and in the next one) I expose some thoughts about it. In this post in concrete, I talk about the problem involving the specific location of markets and the problems of the low integration of new technologies.
Crowdsourcing also for the Monopoly
Crowdsourcing can be applied to many products… it can even be applied to Monopoly. The Hasbro toy company launched and finished a month ago a crowdsourcing campaign, this time looking to make the Monopoly game closer to the players.
Gamification as motivator in crowdsourcing initiatives
Motivation is one of the key points when planning a crowdsourcing initiative. But, what if the task proposed does not have any intrinsic motivation per se? What happens if you can not reward with money because lack of resources? In these cases, if the initiative fits the requirements, gamification can be a good choice.
Using crowdsourcing in government activities
In line with the latest publications, and based on a report writed by Daren Brabham, in this post a series of 10 tips are going to be listed and explained. Those tips or good practices should be taken into account to make crowdsourcing initiatives in government work.
Crowdsourcing and e-Government: types of existing initiatives
One area where crowdsourcing can be particularly useful, but which is being used in a few countries, and not too much, is the e-government. Crowdsourcing can do much pulling policy closer to citizens and allowing them to participate to a greater extent … if politicians allow it, of course.